Frantisek (Frank) Ruzicka – physicist and game developer
Hi there. I’m a physicist turned into a gamedev from Prague doing mostly gameplay, physics, optimization & netcode stuff. Over my 10 year gamedev career I worked in Unity, Unreal and a couple of in-house engines, on all sorts of scenarios including a wide range of vehicles, simulated character dressing, fluids and human body tissues. Check some examples of my work below.
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